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Halo: Reach [Original Game Soundtrack]

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Halo: Reach [Original Game Soundtrack]

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Sales Rank: 17296
Sumthing Else
Released: 2010-09-28

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Title Tracks for Halo: Reach [Original Game Soundtrack]
  • 1. Overture
  • 2. Winter Contingency
  • 3. ONI: Sword Base
  • 4. Nightfall
  • 5. Tip of the Spear
  • 6. Long Night of Solace
  • 7. Exodus
  • 8. New Alexandria
  • 9. The Package
  • 10. The Pillar of Autumn
  • 11. Epilogue
  • 12. From the Vault
  • 13. Ashes
  • 14. Fortress
  • 15. We're Not Going Anywhere
  • 16. At Any Cost
  • 17. Both Ways (Remix)
  • 18. Walking Away
  • 19. Ghosts and Glass
  • 20. We Remember

Product Review
Album Description
Halo Reach is the story of Noble Team, a squad of heroic Spartan soldiers, and their final stand on the planet Reach, humanity's last line of defense between the terrifying Covenant and Earth. Composed and produced by Martin O'Donnell and Michael Salvatori.

Product Details
Halo: Reach [Original Game Soundtrack]
  • Audio CD: 0 pages (2010-09-28)
  • Publisher: Sumthing Else
  • Label: Sumthing Else
  • Format: Soundtrack
  • Studio: Sumthing Else
  • Sales Rank in Music: #17296

Customer Reviews
Average Customer Review
33 Reviews
5 star:
 (26)
4 star:
 (3)
3 star:
 (2)
2 star:
 (2)
1 star:    (0)
 
 
 

18 of 20 people found the following review helpful:
5.0 out of 5 stars You've played the game, enjoy the music!, September 30, 2010
By 
Stephen M. Lerch (Elkton, MD United States) - See all my reviews
(VINE VOICE)    (TOP 500 REVIEWER)    (REAL NAME)   
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This review is from: Halo: Reach [Original Game Soundtrack] (Audio CD)
As has been the case with every Halo game to this point, Martin O'Donell and Michael Salvatori have created a gripping and atmospheric soundtrack to assist in telling the Halo tale.

For some of us, the music of Halo is a bit of an unsung hero (pun intended). The music plays in the background, sometimes without you even realizing there IS music playing, but as you finish a level you start pulling all of the pieces together in your head and realize that while you may not have consciously heard the music, subconsciously the music has stirred emotion in you and pushed you to fight or exerted influence on your heart strings when the horrors of war take what is important from the character you play and the Halo world as a whole. Masterful music at its best.

I won't say every piece is a master work, but many of the pieces are stirring, jarring and fit perfectly in the scenes in which they play. In game there seems to bit a bit of dynamics at play on how the actual...Read more
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8 of 8 people found the following review helpful:
5.0 out of 5 stars A Monument of Instrumental Genius, October 7, 2010
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This review is from: Halo: Reach [Original Game Soundtrack] (Audio CD)
I enjoyed the games, but the music in all the Halo series has been phenomenal! It is increasingly difficult to create new, exciting, and moving musical themes in a well known series. Martin O'Donnell & Michael Salvatori raise the bar in excellence not only for video game soundtracks, but for instrumental soundtracks in general. This soundtrack is right up there with Star Wars, Gladiator, The Lord of the Rings, and other big name compositions. My favorite Halo soundtrack before Halo Reach was Halo 3: ODST. If you like the music of the Halo series at all give this a try and you will not be disappointed. A great bonus for this soundtrack is that you can listen to it anywhere. Plus, the soundtrack is close to 2 hours in length. You are definitely getting a bargain here. People overhearing the music are usually surprised that this is a video game soundtrack. The music is more somber and dark given the tragic storyline, but there are occasional rays of instrumental hope.
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4 of 4 people found the following review helpful:
5.0 out of 5 stars Saving the best for last, November 12, 2010
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This review is from: Halo: Reach [Original Game Soundtrack] (Audio CD)
Halo:Reach is the last of five Halo games from Bungie Studios. I have purchased (to my knowledge) all of the Halo CDs to date, and have enjoyed them. The two most recent offerings: Halo 3:ODST, and Halo:Reach, have sounds that separate them from the other three. I realize that if you're reading this, you want to know about Reach, but please bear with me. ODST offered up wonderful, nostalgic, noirish sounds, mixed with just a hint of John Williams Star Wars score. This is not to imply that Marty O' Donnel and Michael Salvatori can't write their own music. I meant it as a compliment.
Reach, however, gives us something completely different. I have found little, if any, similarities between this and all the others. The exotic sound of Overture and primal sound of Winter Contingency really set the tone for the epic scale of the game, and hence, the entire soundtrack. Marty O'Donnel and C. Paul Johnson have truly saved the best music for the last game. If you've hesitated in...Read more
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